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Centuries

Centuries is an open world game where the player will have to visit six cities in different times to save humanity.

The game features an AI system where different clans will react to the player differently depending on how the player interacts with their members.

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I was in charge of coding the combat mechanics, combat, AI, UI (using Scaleform) and a tool to import dialogue from an external tool. The game was developed with Unreal Engine 3. 

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